Integrating digital game features such as audiovisual effects, immediate performance feedback, systematic variation in difficulty levels, and automatic database logging of players’ performance into the motor training task could benefit both patient and therapist.
Jung, Younbo et al. "Three Dimensional Game Environments for Recovery from Stroke" In: Ritterfeld, Cody & Vorderer (eds), Serious Games: Mechanisms and Effects (2009) pp. 413-428
Goal of application:
Formal: rehabilitation centre
Game design features:
Added by: Lies van Roessel, Game Design Researcher at Utrecht School of the Arts