Avoid boredom and keep your player's attention by creating interesting choices. Even if the task at hand is repetitive there must still be an interesting choice behind the activity. Keeping this in mind allows the player to feel some control over the game.
Micah Hrehovcsik, Senior Lecturer, HKU: University of the Arts Utrecht, 8 yrs
Control / Power
Added by: Micah Hrehovcsik, Senior Lecturer / Game Design Researcher