Source type:
Book
Applied games can have varying degrees of realism and complexity. To make the game's underlining model is sustainable, avoid a model that is unpredictable and/or too superficial.
Reference:
Egenfeldt-Nielsen, S., Educational Potential of Computer Games, Continuum International, 2007
Goal of application:
Learning / Training / Education
Validation / Evaluation:
Effect validation (transfer, impact, …)
Added by: Micah Hrehovcsik, Senior Lecturer / Game Design Researcher